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How to transfer a model that uses multi-materials (Vray) to Unreal Engine 4?
Downloaded a model that uses multimaterial. Unreal Engin 4 loads the model itself, but does not want the materials. How to transfer such a model to the game engine?
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www.scriptspot.com/3ds-max/scripts/vray-material-t...
But, probably, all shaders will still need to be rewritten by pens.
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