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The author writes about Cinema4D.
What effect are you interested in achieving? How to model such a pineapple, how to render it, how to post-process it? These are very deep topics for a question on Toaster, but there are plenty of 3D art tutorials online.
The result is not specific to any particular tool. In any 3D modeler, you can model a similar object, and get a picture in a variety of renderers. But purely subjectively, I liked Cinema4D the most.
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