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What happened to web design - why are there such large resolutions for mobile devices?
Greetings.
Some time ago, I began to notice that many sites show the desktop version of the design only at a resolution greater than 1200-1300 pixels. And below that shows me a mobile menu button and other mobile gizmos. I'm wondering if I may have missed something? Are there really so many mobile devices with such a resolution that you need to make such designs? I looked at the statistics on mobile devices and, it seems, I did not find a large number of mobile devices with such a resolution, they are, but there are very few of them in the total volume.
Personally, it is not very convenient for me to expand the browser window to such a width (about 1200px is comfortable) and I often have to stretch the browser window to view the site in normal desktop mode. It feels like, I don’t know, the design of some sites is made so large that it can be seen from 10 meters on the monitor, in front of which you actually sit a meter away.
Explain the situation?
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1. The share of mobile traffic reaches 80-90% on most resources
2. The minimum desktop resolution that 99% of desktop users have is 1366x768 (the cheapest 15.6-inch laptops are already 10 years old. I bought the first laptop in 2010. And in 2009, there was already a 1440x900 monitor on the PC). At the same time, the most common is Full HD (1920x1080). Everything below is a tablet.
This begs the question: why, for the sake of one and a half diggers, burn the money of customers / investors, developing a separate interface for them, if they can also use the mobile version, t.to. are they fully functional now? Or, if you do not develop a separate one, then why design interfaces, focusing on those 1.5 diggers, forcing the remaining 99% to suffer (conditionally)?
Moreover, these 1.5 diggers usually turn out to be an insolvent audience (since they still have a monitor / laptop older than 10 years).
Designers and
typesetters work on high-resolution 27+ high-resolution monitors.
The management that accepts their work sits at the same monitors or on mobile devices with Retina displays ;-)
Studies of the target audience and their devices are also carried out for show.
And you described the result above.
Saving traffic??? Process, compress/optimize graphic elements before publishing? What for??
Everywhere 5G and Wifi 6.
Most likely, the device detection scripts are not correctly processed somewhere. It would be nice if modern site designers saw your question in order to understand their mistake ... From a design point of view, linking specifically to screen resolution is not a good solution.
ps It's not so bad when the mobile menu button is on the desktop. The other day I came across a site where from my phone I could only look at the menu and a small piece of the page on the right, because the brilliant designer banned horizontal scrolling on the site and did not make a mobile version of the site.
IMHO, many people generally now scored on the desktop during development, because the share of traffic from smartphones already exceeds 70-80% - the picture in the metric is quite standard .
Therefore, they don’t particularly delve into the convenience for the desktop, the main thing is that it is guaranteed to look large, clear and without scrolling in the mobile)
Because adaptive. Save on traffic, respectively, do not load the page with content. And whatever looks dull, increase the fonts and indents.
The question is incorrect. There is no mass phenomenon of demonstrating a mobile version of a site on a desktop, there are separate sites, different versions of which are difficult to maintain - they generally refuse the desktop version.
In the given example of the roistat site, this is simply a decision of a specific developer or a flaw. In the css code, you can see that he added a bunch of styles under a lot of unjustified permissions, as if he was just experimenting and it went into release.
There is already a long-standing trend on mobile first, yes. Another trend is to show mobile design on the desktop (more precisely, a universal UI based on mobile), for example, the same Google or mail services. But this is already a matter of system consistency and the priority of the mobile version.
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