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How to make a tap/click effect on the canvas at the click location using three.js?
There is a sprite with a texture in a three.js project, you need to place it at the click / tap location and give the effect of increasing the scale and decreasing the opacity.
How to implement it?
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Clicks on objects can be tracked via raycaster jsfiddle.net/z43hjqm9/1
And then do what you want with the object.
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