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Who knows good literature on game engine development?
I am interested in any literature on the development of 2D game engines of
any year of publication,
even if it is the Cobol language, it doesn’t matter, the main thing is that the main trailers and the construction of the work are outlined
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Foundations of Game Engine Development - Eric Lengyel
Game Engine Architecture - Jason Gregory
Essential Mathematics for Games and Interactive Applications - James M. Van Verth , Lars M. Bishop
Game
Development Tools - Marwan Ansari
The books are good and literally describe the foundation. Looking at your past questions, it is also worth adding some books about the basics of Computer Science
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