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How to transition from one surface to another in Pygame?
The task is this: Surface1 is superimposed on Surface2, and it is necessary that after dragging an object from P1 to P2, it should be drawn, and not disappear.
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How are surfaces and objects related? Does the surface store information about what objects are on it? Actually, what to consider as an object - the developer decides. Even the surface itself can be identified with the object when it is depicted on it.
So there are no surfaces. You need to look at the logic of the game itself and improve it. The key word in the question is "drag and drop".
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