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P4tRicK2019-10-17 21:29:34
Game development
P4tRicK, 2019-10-17 21:29:34

Books on creating strategies?

Tell me books on gamedive, where they talk about creating strategy games, most of the literature on gamedive talks about games from 1st, 3rd person, 2D or games in VR, but about creating material strategies is just 0.
How to balance in such games, how to build levels, fog of war, in a word, many questions, 0 answers.

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Griboks, 2019-10-17
@Griboks

Do you want the "Warcraft 4 Creation Guide" book? There is no such book. Technology is the same everywhere. Ideas are not written in books, you have to pay for ideas. If you have so many questions, then try for the sake of curiosity at least play some kind of RTS, and then make your own.
ps
If you have a whole problem in controlling the camera, then look at the articles about the camera. There are many more strategies in 2d than in 3d. strategic map flat.

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dollar, 2019-10-18
@dollar

If you understand well the basic feeling inherent in a strategy game, then this is enough. Otherwise, you can just look at the finished games, the book is not needed.
By the way, now few people make pure strategies, because they have already been done. And to be second, third, or rather twentieth in the market is a clear failure. They mix genres, this allows you to somehow stand out, and there is a chance for success.

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