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EvoViz2017-01-27 22:46:06
User interface
EvoViz, 2017-01-27 22:46:06

What test tasks for a web designer can be considered adequate?

What test tasks for the position of a web designer are given in order to make money on a candidate, and which can be considered more or less reliable?
I came across a test task, according to which you need to develop the design of an entire online store, the TOR is suspiciously detailed, but it confuses not only the volume and level of work, but the fact that, based on the words of the employer himself, the design of an ordinary landing page is developed in their agency for 3-4 days, and I was given 3 days to develop the design of the online store.
Hence another question. How long does the whole process of designing landing pages, online stores, etc. take on average for you?

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5 answer(s)
X
xmoonlight, 2017-01-27
@EvoViz

None!
You should have your own portfolio: site design screenshots in different styles.
The customer looks at it and decides whether to give you a job or not.

How long does the whole process of designing landing pages, online stores, etc. take on average for you?
Usually - first, understanding the logic of the service, then breaking it down into visual modules, and only then - the design concept.
Preparing a draft design layout, taking into account the development of the technical specifications and designing UI / UX, is at least 7-10 days.
From the Customer 's side : you can check the candidate's sense of color in the design:
Ask them to make 2-3 designs based on random images here and send you screenshots immediately. (this will take no more than 5 minutes)
80632ccec9dd4266b3db1e6195004772.jpg

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Sanes, 2017-01-28
@Sanes

Giving a task that takes more than 1 day (4-6 hours) is impudent. IMHO.

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McBernar, 2017-01-31
@McBernar

Been on both sides.
1. Your work is still weak. Work harder.
2. A test task is given very often and this is normal.
3. It should not take more than 3-4 hours. You can sit for two days, but this is either your desire or your inability.
4. If you were asked to draw the whole store, send it in the woods. One page is okay.
5. The task can be both "think" and "draw" - depending on what kind of designer they are looking for. I like to give to "think", because drawing can be taught, but thinking cannot.

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dom1n1k, 2017-01-27
@dom1n1k

Well, theoretically, if the store is very small and simple, and there are ready-made prototypes, that is, it all comes down to drawing a skin (menus, buttons, dice, forms, etc.) - you can keep within 3 days. But this, of course, is an extreme case - a full-fledged design cannot be done in such a time.
Drawing a landing page in 3-4 days is more realistic, but it also depends a lot on the specific task.
Personally, I think that the test task should take the applicant no more than 3-4 hours.
This is not counting exceptional cases such as Lebedev's studio - it may not be a pity to spend a couple of days there.

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Sergey Goryachev, 2017-01-28
@webirus

It is quite possible that the TOR was drawn up for a real store, which is why it is detailed.
In order not to write separately the TOR for the test one, we gave the TOR of a real store.
The timing, of course, needs to be discussed in more detail with the employer when you are approved for a vacancy.
If this is a real test task, then it will be enough to make 1 page.
After all, you can draw the main one in 3 days?
In general, it seems to me that you were simply too lazy to clarify these issues with the employer.
The Toaster community can only guess what you have and how.

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