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What resolution to use for android application?
In what resolution to draw an application for android? I understand that the most popular is hdpi. It's just that infa is very confusing on the net ... It's not clear which pixel / inch value to set - 72 or 240?
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What is the risk of the lack of graphics in an Android application for all screens (ldpi, mdpi, hdpi)?
you set the dimensions in pixels to 360x640, but keep in mind that these are not pixels, but density independent points (dip), and draw with a vector.
Check out this answer of mine:
Android\iOS game development (Unity3D 4.3, Cocos2D) - screen sizes, DPI, sprite scaling?
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