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Artemy2018-04-19 15:58:59
3D
Artemy, 2018-04-19 15:58:59

What is the name of the technology that saves resources on invisible objects?

In some version of Unity, the following algorithm was introduced: the engine understands which objects the player sees and which not, and draws only what is visible.
I can not find a specific name for such a technology.

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2 answer(s)
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GavriKos, 2018-04-19
@Artemonim

Occlusion culling and frustrum culling.
https://docs.unity3d.com/en/530/Manual/OcclusionCu...

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InFoS, 2018-06-03
@InFoS

Also simpler options:
Renderer.isVisible
MonoBehaviour.OnBecameVisible()

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