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What does ping depend on and what should be the ideal conditions for its minimization?
Mainly for games, because for everything else it is not very critical.
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Ping depends on the number and quality of nodes and channels to the target server. You can minimize it only by switching to another provider.
Ping is the time it takes for your computer to respond to a request. In other words, this is the amount of time it takes for a packet sent from your computer to travel to another computer on the network and return back
. In other words
Ping is a packet delay, this delay occurs on servers and routers and depends on the network topology, on network congestion, on network noise (ripple), on radio frequency interference, crosstalk, static interference from iptables software routing, etc., and on the packet performance of the routers themselves. Also, ping can be affected by signal reflection and packet fragmentation; MTU spread in the global network; the more nodes through which your PC's request passes, the higher the ping can be. Based on the foregoing, we do not understand that everything is not always in our hands. providers, and from trans backbone providers
But still something we can do
1-Update the network drivers of the network card or wifi adapter
2-Reboot the connectors (check the contacts)
3-Update the firmware of the Router
4-Do a winsock reset Enter the netsh winsock reset command in the command line and press the Enter key
Reboot the Computer
5-Ping with a lot of packets ping -4 -n 220 yandex.ru it more accurately shows the delay and shows if there are packet losses
6-Download WinMTR it will show on which nodes there is a delay and whether there are packet losses further by ip address via GEO IP you will find out the provider that owns the faulty host and its phone, call him and present
(if packets and the number of received packets is the same, it means the network is in order)
Explanation of the parameters: WinMTR
Host name - the name of the host through which the packets pass.
No — serial number of the node.
Lost % - the percentage of losses on the node; calculated from the sum of lost packets on the host.
Sent is the number of packets sent to the host.
Recv is the number of packets received from the node.
Best - the best ping value.
Avrg - average ping value.
Worst is the worst ping value.
Last - last ping value.
7-Check the MTU on the router and the provider, if it is different, then there will be packet fragmentation, this is (normal), but this can lead to an increase in ping and check if packet fragmentation works correctly for you, all this can be done from the console with the ping command with the appropriate keys on Windows done like this ping yandex.ru -4 -l 65500
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