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What book should I read to learn the Unity engine in 2020?
Help determine with the choice of a book to study the Unity engine and the C # language. I'm new to making games and don't even know the basics. I started watching video courses about unity and c# from Gosha Dudar. Prior to that, I studied the layout of sites. Heard about Unity in action book. Is it worth reading? I hope you help.
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None. Read the documentation and write code (you can also read articles on the Internet, but no videos). The standard answer about any technology.
You will start reading books when you understand what exactly you are missing and what books you need to read.
Forget about Gosha Dudar!) I also relatively recently began to study all this ... but I already know all the infogiants in this area)
Forget about the dudar right away, the only one more or less from YouTube is Sakutin.
As for Unity in action, if you are not familiar with anything at all, it may be worth it, but if you are familiar with the Sharp base, then in general it is not worth it.
Just find projects on github, see how they are built and read the Unity docs (documentation is really extensive). And of course stackoverflow to help, well, Habr.
I also started learning C# and Unity from Gosha Dudar, Howdy Ho and other husks ... But now the quality of the code has grown out of this, respectively. From what I’m studying now, I can advise the official Unity Learn courses (free), though they are in English, for beginners that’s it. As well as Russian-language channels: "Developer's Shop", "Roman Sakutin", "Maxim Kryukov".
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