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Dmitry Korolev2018-04-22 04:50:40
Unity
Dmitry Korolev, 2018-04-22 04:50:40

What are some ways to draw the particle always on top of the mesh?

There is a standard particle 5adbe9e14d281335844119.png
and I have a torch mesh on top of which you always need to draw
a particle, otherwise the mesh protrudes at certain angles, 5adbea41cb1ac879418588.png
please tell me some way to solve it, I will be grateful)

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Griboks, 2018-04-22
@adressmoeistranici

Make it closer to the camera or take it to a higher layer. You can also cancel the turn limit.

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