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Slows down Macbook Pro 2015 Retina Early in Photoshop. Faced?
I bought an Apple Macbook Pro 2015 Retina Early
i5
8gb operative
128 ssd
intel iris 6100
Installed: sketch (ok work), illustrator cc 2015 (ok work), indesign 2015 (ok work) - all the latest versions
and here is photoshop cc 2015 - I create, for example , two 1920x1080 pixel artboards. I draw 2 dice on each and throw 2 pictures on each artboard. It seems to be nothing of the sort, but when I start moving around the workspace I don’t see smoothness, there are no questions in other software and in general at work. The problem remains after reinstalling or installing cc 2014 2015, 2015.1, 20151.2
Has anyone come across? What could be the problem?
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I also don’t understand poppies, but on Windows I have the same situation - everything works fine, much better than CS6 (in terms of bugs, but in terms of performance a little worse), but photoshop seemed to be ruined. At all times, Photoshop has been a model of speed and stability.
Now it crashes constantly and shamelessly slows down, and no games with settings help it.
I have Macbook Pro 2015 Retina 8, 128. Photoshop problem solved! You need to go to Photoshop settings -> Performance -> GPU settings -> Advanced options -> Drawing mode BASIC
I don’t really understand poppies, but such friezes can occur due to the fact that the program does not use the GPU. Try looking for GPU acceleration in Photoshop settings. I had such a situation on my laptop, after turning on all the brakes were gone.
In general, I came across the information that this is the version of the OS and the optimization of fsh from adobe is not very good, since all the software from edob, except for fsh cc 2015, flies, and the version of fsh cs6 and below work fine. it's a shame, of course, when After effect renders and works faster than photoshop
Look at the resource monitor, and everything will become clear there.
In general ..
Most likely there are few allocated resources, look in the settings (from 2GB of RAM and all things + turn on opengl)
Alas, it's most likely in Photoshop - an almost similar situation with slightly better hardware (16GB of RAM)
It works relatively quickly, but it takes a lot of resources (to such an extent that if you run Hearthstone in parallel, the cursor in the game "blinks" periodically switching to the system one)
This behavior is only with Photoshop
ps Graphics acceleration is naturally enabled, memory for Photoshop is allocated 9 gigabytes.
ps What a shame - there is no such thing even if you run both the silt and the after effect and the media encoder in the video processing mode - everything is fine, but with photoshop the trouble is, I really look forward to fixing it
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