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Problem with Steam in Arch?
The problem is when I launch the cs-go through the optiran and immediately throws it out without letting it run
(steam:20064): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
ERROR: ld.so: object '/home/blast/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
/home/blast/.local/share/Steam/steamapps/common/Counter-Strike Global Offensive/csgo.sh: line 64: 20472 Segmentation fault (core dumped) ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "[email protected]"
Game removed: AppID 730 "Counter-Strike: Global Offensive", ProcID 20468
No cached sticky mapping in ActivateActionSet.
LD_PRELOAD='/usr/$LIB/libstdc++.so.6 /usr/$LIB/libgcc_s.so.1 /usr/$LIB/libxcb.so.1 /usr/$LIB/libgpg-error.so' steam
then everything starts to work as I understood on the Intel chart BUT FPS at the level of 10-13 (it is not realistic to use) [email protected]:~$ sudo pacman -Qs nvidia
[sudo] password for blast:
local/bumblebee 3.2.1-11
NVIDIA Optimus support for Linux through VirtualGL
local/lib32-nvidia-utils 367.27-1
NVIDIA drivers utilities (32-bit)
local/libvdpau 1.1.1-2
Nvidia VDPAU library
local/nvidia 367.27-1
NVIDIA drivers for linux
local/nvidia-settings 367.27-1
Tool for configuring the NVIDIA graphics driver
local/nvidia-utils 367.27-1
NVIDIA drivers utilities
[email protected]:~$ sudo pacman -Qs intel
local/lib32-mesa 11.2.2-1
an open-source implementation of the OpenGL specification (32-bit)
local/mesa 11.2.2-1
an open-source implementation of the OpenGL specification
local/xf86-video-intel 1:2.99.917+670+gcac7c8d-1 (xorg-drivers xorg)
X.org Intel i810/i830/i915/945G/G965+ video drivers
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