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Multiplayer cross platform game?
There is a game ported to ios, android, meego and desktop Windows. Players take turns, no real-time action, game versions are identical. Question: what are the SDKs for creating a multiplayer part of the game that links the maximum number of platforms?
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As I understand it, the main "multiplayer" part here is the server part. It doesn’t matter what you do with the server part - it’s absolutely all the same to your client parts - they only receive data in some format and process it (XML, JSON, etc.). That is, you need to do identical processing and sending data in your client parts, and the server part for all games will be the same.
If we are talking about some ready-made network library, then I can suggest looking towards RakNet . A wide range of platforms is supported . The library has been developed for a long time, it is used in large projects and engines. Under the Hobbyist license, it's free (up to $100K in revenue), available on PC, Mac, Linux, Android, and IOS.
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