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What's inside the .odex file when using ART?
In Android before 5.0 (before ART) there is Dalvik bytecode. And what is there, when using ART (Android 5.6), there is no clear information anywhere. And why did the file size increase so much?!
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If you think with your head and read that ART is an AOT compiler, then we can conclude that there must be machine code.
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