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HP probook 6570b Win764 and toys?
what kind of toy I’m trying to put, it doesn’t go, it
gives out some kind of game
firewood, first I put it on a clean Windows through driverpuck,
then I replaced it from the hp off site,
what is it missing?
engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing File System ----------
Loaded pk4 C:/Program Files (x86)/R.G. Mechanics/Wolfenstein/base/assets.pk4 with checksum 0x7256a927
Loaded pk4 C:/Program Files (x86)/R.G. Mechanics/Wolfenstein/base/shaders.pk4 with checksum 0x53f781a3
Current search path:
C:/Program Files (x86)/R.G. Mechanics/Wolfenstein/base/shaders.pk4 (1044 files)
C:/Program Files (x86)/R.G. Mechanics/Wolfenstein/base/assets.pk4 (5448 files)
C:/Program Files (x86)/R.G. Mechanics/Wolfenstein/base
game DLL: 0x0 in pak: 0x0
file system initialized.
---------------------------------------------
Adding requested language russian ... With VO.
Set VO_Lang russian
4185 strings read from strings/russian.lang
------------ Initializing Decl System -------------
Loading guides.... 209 loaded
------------ Loading global.decls -------------
92ms to load 2124k of maps/game/global/global.decls
---------------------------------------------
-------- Initializing renderSystem ----------
renderSystem initialized.
---------------------------------------------
Couldn't open journal files
execing default.cfg
execing default_keys.cfg
execing gamepadbuttons0.cfg
execing gamepadsticks0.cfg
couldn't exec editor.cfg
couldn't exec autoexec.cfg
------------ Sound Initialization -----------
FMOD Ex: successfully initialized with "STEREO" mode
FMOD Ex: successfully disabled sideback speaker pair (if any)
--------------- R_InitRenderer ----------------
Video resolution
Back buffer: 800 x 600
Letter boxed region: 800 x 600
Initializing Windows Direct3D sub-system
...registered window class
...created window @ 3,22 (806x628)
...getting DC: succeeded
Unable to create D3D Device, error code 0x8876086c, width 800, height 600, multisample 0
...releasing DC: success
...destroying window
Video resolution
Back buffer: 640 x 480
Letter boxed region: 640 x 480
Initializing Windows Direct3D sub-system
...created window @ 3,22 (646x508)
...getting DC: succeeded
Unable to create D3D Device, error code 0x8876086c, width 640, height 480, multisample 0
...releasing DC: success
...destroying window
--------------- BSE Shutdown ----------------
---------------------------------------------
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What typically causes D3D device errors?
D3D errors typically occur if you are running the game at settings which your machine does not adequately support or if you are running outdated video drivers. Other potential causes include outdated Windows installs or larger video card issues.
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