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How to organize an ambitious pet project (not really) and find people?
I am a designer. including interfaces. If you've been interested in the UI/UX area lately (either as a designer or as a developer), then you may have come across my whining (mostly in comments on various resources) about how I'm dissatisfied with all interface design tools.
In short - I want to create my own instrument. I’m already a little tired of describing in detail the reasons for my desire, and only those who experience similar dissatisfaction will understand (I will still get to the rest, if I have enough strength, and I will teach them how to live)).
In short, the task is not easy. Most likely, even very time-consuming and pulls as much as a startup. But my motivation is not potential profit, but the solution of certain problems. So let this project be at least open-source and free. But perhaps people who would like to join me will not agree with this, so I do not insist on a specific license.
There is a rough sketch of features in mind-map format. In terms of implementation, you should be equal to WIX, Tilda, Figma and possibly UXPin (I haven’t tried it myself, but they praise it). In terms of tools, some pluses will need to be borrowed from Axure, InDesign (yes, indesign), Illustrator. And of course, there will be a few splashes without "plagiarism".
- I can design and design the interface of the tool. I would like, of course, in this part of the assistant, but the main difficulty will be in development.
- I can also manage, but I understand that even here advice and consultations would be very useful to me.
- Like any self-respecting designer, I do not fully understand development technologies, which sometimes allows me to sculpt complete nonsense that cannot be implemented. Therefore, a consultation would be useful here as well, which features can be installed and which ones will be useless for the end user (because the design drawn in my tool will not be possible to implement).
- It is necessary to correctly organize the architecture of this application with a reserve for the future - so that it can be modified without unnecessary bloodshed, add or change features, send new clothes to users, etc.
- Actually programming
- Well, the standard pain of our time - the legal side. Here I am a complete zero.
Where to go, where to go? Where to look for people? Share your experience, tips, links.
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Don't register any businesses, don't hire anyone, and don't develop anything. Make a landing page where you describe deliciously what kind of miracle you offer. There make an order form with a button. Buy traffic (maximally targeted) and scatter links yourself on the resources where, in your opinion, future buyers / users of your product are sitting. You can still leave a comment box. Look in the metrics, by filling out the form and comments, how they react. If there is no interest, change something and repeat. So until you understand that no one needs it except you, or until you see that people are standing in line for your product. In the second case, already bother with the team and draw an appropriate picture for her.
1) Software development is expensive. Highly.
2) Finding good developers who will work for free / for a share on someone else's project is from the realm of fantasy.
3) You already decide which interface design it will be, and on which platform, web/desktop.
1. Decide what set of features the first paid version will have, because you need to launch early to start earning and paying salaries.
2. Register a domain.
3. Make something like a site on the main domain so that there is information about the product, cost, launch date, etc.
4. Find a programmer friend with extensive experience in frontend javascript, especially good knowledge of svg is needed and webgl may be needed. There is a big debatable question which technology to take, but in general it depends on the features.
5. Ask him to do the architecture of the application and let him find other programmers who are willing to work for a share or for a salary - depending on how much start-up capital you have.
6. As soon as a set of features that you are ready to release in the first paid version is ready, launch a website, buy targeted advertising, order it or write review articles yourself for resources where designers hang out. You will also need to write documentation and shoot video tutorials.
7. When a new version appears, you need to inform users about it and show new features, as jetbrains do, i.e. again small videos with feature reviews and documentation.
8. From a legal point of view, you register an LLC and add friends of the participants as co-founders if there was such an agreement. If you worked for money, then you create an LLC and register yourself as a founder. Perhaps you can take an individual entrepreneur, but an individual entrepreneur is responsible for all his property, and an LLC is only responsible for the authorized capital, which can be made 10 thousand rubles (perhaps now I haven’t looked at another amount for a long time).
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