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How to history the plane in perspective?
Rendered a cube from cinema 4d into a vector, the result is a lot of extra points on the circles.
Distorted two planes through - Object -> Envelope Distort -> Make With Top Object. But it is impossible to do the same operation with the upper plane, the distortion is incorrect, what can be done in this situation?
It is not possible to zastorsit and the old-fashioned method)
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rotate the blue rectangle by 45 degrees, then right click -> Transform -> Reset bounding box
after that it will scale properly
Only manually it turned out to drive in the values of the transformation and everything worked out. Isn't there another way?
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