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How to export CAT animation to Unity?
Hello. Who faced such task? There are FBX files with Persian animation. Is it possible to create new animations in 3d max and load them into Unity to an existing model?
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I managed to build such a skeleton, adjust the name of the bones, transfer the skin to the new bones. But something did not grow together, and the unit did not play my animation along with the base mesh. It's a shame (
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