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Do you need an article about game-dev from your school days?
As a schoolboy, I programmed toys in C++Builder, drew graphics in 3D Studio MAX, voiced lines in Sound Forge, picked out sprites with printscreen and MS Paint, and generally did weird stuff. It was over ten years ago. I didn’t finish a single game, but it’s quite possible to play them, and in general it’s shameful to show.
On my conscience: side-scroller, RTS1, RTS2, platform arcade. StarCraft was the main source of inspiration.
Of course, epic shit code, 15 years old technology, so it's impossible to learn anything.
In general, it is a pity to throw away, it is impossible to use. To tell about all this disgrace or well, what for?
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This is purely your own business! However, to read such old-school articles and remember the past years - Habr loves!
It would be interesting to read, with screenshots, well, or with working examples)
And you record a video, but do not show the code :)
Let's get nostalgic :)
Be sure to write, someone will be nostalgic, the rest will pass by, but the article will definitely not hurt Habr.
Anything is better than a review of some new useless device.
I think it's worth it. In the spirit of "How was it?". My first game was written not 15 but 10 years ago, but technology didn't change so fast then. I am for. Write and we will all install the then fashionable ace archiver and unpack our archives. I am for nostalgia!
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