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How to competently release a small game on Google play?
Hello! I recently riveted a project that I would like to monetize, but, alas, I do not have the experience necessary for this. About the project: a physics puzzle in which you need to control the ball, changing the direction and strength of gravity, and break blocks with it. Made with Construct 2 private license. Paid Google developer account. Exclusive for Android
To the essence of the question: who and for what should be paid at the stage of the finished apk-file, where the pitfalls are buried, under what conditions to organize the release, is the policy of correcting potential flaws with patches effective or is it worth looking for every little thing now, and so on . In a word, what would you say to a beginner to yourself if there was such an opportunity.) Thank you in advance.
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