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How to choose an engine?
Hello. I decided to make a puzzle game similar to one of my favorite games - Papers, please. I wrote the plot, described the gameplay, but I don’t know what to write it on. Where to write such puzzles? Tell me please.
Where is the easiest place to do it?
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Approximately 2% of people ask "Which engine to choose"...
UE4 will suit you if the game is paid, there are no problems with finances 5% from one sold copy.
There is also an opportunity to get $5000 sponsorship (If the idea is interesting)
The only problem is that the interface is difficult to learn and there are many functions that take a month to learn...
Uses C++
Source is open
Free
Unity - Suitable if you you need an easy-to-manage engine (And if you need to release the game faster). It's interesting, and it's cross-platform...
Uses C# and JS... Must have programming skills
Source closed (Pro version only)
Free
Cocos2D - The name itself speaks for itself (Just for puzzles)
Also a simple interface, no troubles but also smaller functions...
Just as cross-platform as Unity
Source open/closed (Partly)...
Uses JS Must have programming skills
Free
GameMaker - The easiest to learn!!!
Scripts in the form of cubes just need to be folded like Tetris :) The source is
closed...
Free
It's up to you, go for it! :)
No target platforms, no jap known to you, nothing ...
Take the engine that suits you in terms of goals and knowledge. Here is how you can respond to the information provided.
You can do it on anything, even on html / css / javascript.
Take what is familiar to you and look for libraries with the necessary functionality for it.
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