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Friend2016-07-10 00:15:37
Game development
Friend, 2016-07-10 00:15:37

How to write a 2d game client?

I know Python, C++, Java, C#. Which of these is best for writing a 2d online game client?
Something like this 8eee47b3b01a48d3bc83b60b18361fab.jpg
Before I started writing in Python Pygame, but I had a set of problems, one of them is a text field
Thanks in advance for your answer

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5 answer(s)
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Alexander Taratin, 2016-07-10
@Taraflex

Unity3d is the engine with the largest community and the lowest barrier to entry.

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sitev_ru, 2016-07-10
@sitev_ru

I know Python, C++, Java, C#

Apparently the languages ​​​​are written in descending order of knowledge ... If the python did not fit, then you need to take C ++

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Daniil Basmanov, 2016-07-11
@BasmanovDaniil

In python, apart from text games and graphic novels, you can’t write anything, you can immediately forget about it. I would not advise looking for a graphic library either, you need an engine, otherwise you are tormented to implement each feature. After all, the engine is not only a GUI, it is also work with atlases, batching, animations, shaders and other convenient little things. Take Unity, Unreal or whatever, save yourself a lot of time.

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xmoonlight, 2016-07-10
@xmoonlight

Это простой изометрический уровень, в принципе - подойдёт любой язык.
Web-app(nwjs.io+js)+server(node.js) и получите искомое.

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Friend, 2016-07-10
@Tiran_94 Автор вопроса

Меня не интересует движок!
Мне интересна библиотека gui с помощью которой я смогу все написать(язык, библиотека)

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