Answer the question
In order to leave comments, you need to log in
How to calculate the terms of reference, time and cost for making an application for yourself on iOS?
0) Do you make applications for yourself if you are not a programmer, or is it advisable only for everyone to do? Choose any price, even a barrage in the AppStore? Is it advisable to post it there at the same time in order to recoup the investment in development?
1) How to calculate the cost of developing an application? How can you influence the price? And where can I find pricing examples? Who has the source and rights to everything?
2) How to master the competent filling of TK?
3) How to take into account the cost of edits? Upgrade cost?
4) Where and how to find an artist? And what is the best way to build cooperation?
5) iOS is almost always xcode? Or do you have to choose?
Answer the question
In order to leave comments, you need to log in
Count by the hour. Let's say the screen is 50 Bachinsky, if complex, then multiply by the number of fields. Put the risks of 40% for the poppy there is camarin so it's not necessary
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question