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How can the physics of this game be implemented?
I want to make a game
The essence is like golf, top view
How can I implement the physics of movement, repulsion from obstacles, etc.
In what language is it easier to implement?
And where can I find useful information on creating such games?
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> In what language is it easier to implement?
Now simple physical Libraries are available on almost every major platform, so choose depending on the type of application (mobile/js/desktop).
box2d.org
box2d-js.sourceforge.net
wellcaffeinated.net/PhysicsJS
cocos2d.org List
on
SE:
gamedev.stackexchange.com/questions/89/2d-gaming-l...
these libraries.
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