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How are 10k images rendered for NFT?
Greetings. I am writing a question with a deep awareness that this will be another case with 10k of unnecessary images, but I am still bursting with curiosity how the process of creating so many images is arranged in a 3D style. And in general, such a skill will not be superfluous.
With the drawn two-dimensional images, everything is clear how you can give out 10k images through a randomizer generator, but this is not interesting, I want to learn how to do this in a blender or blue.
Of course, you can pull out individual parts of the character as png with alpha, and then randomize it through the code, but a lot of problems will come out with incorrect overlapping of objects and shadows. In general, how do trideshniki do it? An example is below.
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You can, of course, draw out individual parts of the character as png with alpha, and then randomize it through the code
problems with incorrect overlapping of objects and shadows
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