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BadCats2018-09-17 12:09:35
Gaming consoles
BadCats, 2018-09-17 12:09:35

Hardware and software implementation of old consoles?

I would like to know what foundation of knowledge and skills I need to have / master in order to dive into this topic. I've been studying programming on my own for four years - c#. In the near future - I want to learn C and C ++ - next. I would like to clarify that I'm interested in the hardware implementation of old consoles / cartridges, but to a greater extent - of course, software - that is, something like tricks with reverse phase shift registers - in wolfenstain . Please advise any Books, videos, video courses, articles and any other material in this area.

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Homeser, 2019-12-02
@BadCats

1. go to the wiki or thematic sites.
2. C and C ++ are not very suitable for old consoles (C is psOne. C ++ is Ps2, Xbox. As for Nintendo, I don’t remember when they switched to C / C ++). Old games were written in asm.
3. There are books on C and C++ for development, for example Blue Book for psone and there is also a book with description of libraries (in sdk www.psxdev.net/).
4. If you want to write games, then study asm for this console and learn how to disassemble them.
5. Read algorithms.
6. Download the SDK and read their documentation, it describes in detail what they can do.

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