Answer the question
In order to leave comments, you need to log in
Fast creation of bounding box of selected elements?
There is a scene with a lot of objects that I need to create lowpoly collisions on. Hands to create - more than one day will go away. Is there any way to simplify? Like, I select the necessary polygons / objects, I press the button, a box is created that describes these polygons (or something like that)
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question