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Choosing a 3D Sound Engine?
Good day, dear
There was a need to write an application using 3D sound. I can not decide on the choice of development tool. I would like to ask for advice from people with experience in this matter. It's not a game, so the graphic side doesn't interest me. However, what is better to use: a pure library like FMOD or OpenAL, or is it better to use a full-fledged Game Engine in the spirit of Unity3D or Unreal Engine.
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