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Rag'n' Code Man2020-08-12 21:04:43
Computer networks
Rag'n' Code Man, 2020-08-12 21:04:43

Are there any good books on Internet Networking for the beginner?

Good day!

At the moment I am developing my own game, I had to learn a lot of technologies, and now in fact there is only one thing left: to understand the principles of the Internet networks. Since my game will use Unity + C#, then, accordingly, I get access to fairly low-level things that I have not encountered before.

Before that, there was a year of experience in front-end development, now I also studied NodeJS, just for the game. When I wrote in NodeJS, everything was quite simple: put a body-parser, accessed the required req.body field and got the data, but this is thanks to the browser and the form tag. I was wondering how you can send / receive data to / from the server, respectively, using C #. It's just some kind of information explosion: Data streams, byte arrays, ResponseStream, RequestStream, NetworkCredentials...
Of all this, I understand only HTTP headers.

Of course, I could just copy the code from Stackoverflow or somewhere else, but I still want to understand the principles of data transfer on the network, well, and some other nuances.

Do you know of any worthwhile resources/books on the subject? Preferably beginner level. Maybe there are even materials related to "Internet solutions" for network game projects?

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2 answer(s)
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Ronald McDonald, 2020-08-12
@iDmitriyWinX

Kurose: "Computer networks. Top-down approach".

C
CityCat4, 2020-08-13
@CityCat4

Well , oilers :)

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