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Will the phone handle 600 box collider?
I use Unity3d, I make races, and it took 600 box colliders to outline all the sides, can an average phone handle such perversions?
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docs.unity3d.com/ru/current/Manual/class-Rigidbody.html
...composite colliders..
It shouldn't be too much for an average phone, especially in races the track will be solid statics, won't it?!
Problems arise when a lot of physical bodies "do not sleep", and even "wake up" collisions of others))
Yes, and the simplest thing is to check;) on that same abstract average phone)
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