Answer the question
In order to leave comments, you need to log in
Why lags due to tilemap in unity on Android?
Hello! I suffered for a long time because of what I can lag in unity and found a problem. Tilemap causes lag in my game, if I turn off the background tilemap (grass texture) then there is no lag and the frame rate increases. What could be causing this problem? The size of the entire tilemap I would call average (look at the image)
Answer the question
In order to leave comments, you need to log in
I solved this issue: I went into the grass texture settings and checked the Override for Android checkbox, then set the maximum size to 32 and changed the Rgb 16bit format, also set the filter mode: Point higher, I don’t know exactly what helped, but I think that the lags passed thanks to a decrease in size, and a tick override Android
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question