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Why does Unity hang on compiling for Android?
Fellow game developers, save, help!
Situation: compiled a test application for Andriod. Everything worked great. Added script for camera movement.
I opened buildsettings, hover over and a cat jumps up from my knees, because of it I clicked not "Build", but "Build and run", compilation started, of course I canceled it, after that I again went into the settings, clicked " Build" and... Nothing works, the unit hangs on "Impoting assets"
Already recreated the project, reinstalled the unit - it doesn't help.
Please tell me where to click so that everything returns to normal, because my knowledge of Unity is only enough to blame the cat for everything: D
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The very first thing I always do in case of any problems is to watch the unity console. Yours is just closed.
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