Answer the question
In order to leave comments, you need to log in
Who has a problem with the gyroscope in Chrome?
Yesterday I noticed a problem with the gyroscope in WebVR through the Chrome mobile browser. Other browsers (Firefox, Samsung) work fine. For example, in this demo, the gyroscope goes crazy. The same is seen in other WebVR applications, and even in mobile applications that use Chrome to display content.
https://aframe.io/examples/showcase/hello-metaverse/
https://aframe.io/examples/showcase/360-image-gallery/
Who has any thoughts on this, or links to official sources? (I'm still searching.)
ps Interestingly, some sites work fine, maybe other methods of working with a gyroscope are used
Answer the question
In order to leave comments, you need to log in
the reason for this behavior is that Chrome 66 changed the processing of the gyroscope (deviceorientation events) from radians (radians) to degrees (degrees)
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question