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miolini2010-11-28 16:03:31
Game development
miolini, 2010-11-28 16:03:31

Which game engine to choose for a small online game?

Please advise a game engine for a small online game with a seamless world and its editor.

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5 answer(s)
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Rigo, 2010-11-28
@Rigo

To begin with, I advise you to look at the report of Dmitry Devishev (Mail.ru) from KRI-2010. Dmitry talks about the difficulties of developing online gaming projects.
From offline to online (6 parts):
www.youtube.com/watch?v=KteOkdvPmdA
www.youtube.com/watch?v=_Tl1ymSmsQY
www.youtube.com/watch?v=ekmXj9L5bmo
www.youtube.com/watch? v=9mD3AmzUl4g
www.youtube.com/watch?v=wjer9nPMVYI
www.youtube.com/watch?v=04MlZt58lio

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DeNnEr, 2010-11-28
@DeNnEr

Online games are different. There are too many types of them to answer such a “question” directly.
Decide what kind of game it is, what genre, make up the minimum technical specification, in the end.

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schursin, 2010-11-28
@schursin

Depending on how small a game, for example MMO Lineage II works on en.wikipedia.org/wiki/Unreal_Engine , you can also see "competitors" there.

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Infernal, 2010-11-28
@Infernal

Have a look at Unity3D (http://www.unity3d.com), it looks like it should work for you. There is an editor, the basic version is free, including for commercial use.

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Anton Korzunov, 2010-11-28
@kashey

Fuck what engine - any dviglo provides only some graphics and some input output subsystems.
This is generally 10-15% of the required implementation.
Everything else that makes a project a project is written for the project, often from scratch.

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