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As developed not off. gta 5 server
Hello, not long ago I became interested in such a topic as servers and how they are arranged, I saw not long ago on the World Wide Web not off. multiplayer, and decided to find out who knows how multiplayers for games are written, what libraries they use, what language they write in?
PS This question is purely to expand knowledge about this topic, I will not think of writing some kind of multiplayer for gta 5: D
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It begs the option to store general data in one table, in which we will get the id
, and in another table to store the rest of the information, without any auto-increments, with the task of the page id that we received by adding the general data and with the language id. Languages are stored in a separate table.
The correct option is to store id for records, groupid is a common identifier for a group of materials in different languages, languageid is the language field of a particular record. The rest of the entries are identical.
I will not think of writing some kind of multiplayer for gta 5: DWell, judging by this line, the question and the tags, we didn't even doubt it for a minute!
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