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Denis Goncharenko2016-05-09 10:25:38
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Denis Goncharenko, 2016-05-09 10:25:38

Which engine to choose?

You need something simple to work with 3D graphics. Blitz 3d would be ideal, but I want OOP. We need an engine without any scene editor, just with screwed physics and rendering. So that you can programmatically create objects, texture them, etc. So that you can simply assemble a simple model from objects, prescribe controls for it, and not edit ready-made assets, only graphics, physics, OOP.

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2 answer(s)
M
Mikhail Derevyannykh, 2016-05-09
@Mishok2000

Unity.. If you don't want to, don't use the editor.

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Sergey Pugovkin, 2016-05-16
@Driver86

Ogre3D + PhysX

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