Answer the question
In order to leave comments, you need to log in
Where to start learning OpenGL?
I wanted to learn OpenGL, but everything turned out to be not as easy as I wanted b))
Can anyone suggest good literature (websites) for beginners learning OpenGL?
Answer the question
In order to leave comments, you need to log in
I taught at one time on the site http://nehe.gamedev.net - a lot of lessons.
Here is the translation - http://pmg.org.ru/nehe/index.html .
There are also articles in Russian on www.gamedev.ru
1. www.opengl.org.ru/
2. www.ozon.ru/context/detail/id/153367/ (Do not be embarrassed by the author's name. Although it is sometimes fun to search on Google)
www.libkruz.com/books/6611.html at the bottom of the download link, if you are a beginner, then start unambiguously with the Red Book, everything is detailed, understandable and professionally presented without water and unnecessary complexity. The book will give everything you need to work with openGl, and most importantly, an understanding of the basics. then you can google specific tasks.
If you are on a PC, then don't waste time on the links above, but look directly at OpenGL >= 3.0
Lessons on OpenGL 3
Many examples are here: OpenGL Samples Pack
I’ll clarify: according to my links above, programming in C / C ++ under Windows and Linux using OpenGL, if you are interested in other languages \u200b\u200band OS - specify :) A
description of the OpenGL standard independent of the programming language is on the official website - http://www.opengl .org/documentation/specs/
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question