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You need to go into the script and in the very first lines change the name to the one that you have on the script itself in Unity so that they are the same, and then throw it on the object.
I certainly apologize. BUT could first go to the translator and translate. Or read what is written there. The script could not be added because it was not found. Correct as well as errors in the script, the name and then add it, or create a script directly on the object in the inspector
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