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What to choose C++ or C# for developing android/PC games?
Interested in developing games for android and PC. The question arose in which set of PL + Engine to choose. C# + Unity or C++ + UE4? After reading about this topic, I realized that Unity is suitable for indie games and android development, and C ++ for AAA projects. Therefore, it is worth choosing Unity, since it is clear that AAA projects are not the level of 2-3 people. But at the university they study C ++ and this makes me doubt the choice of Unity. The presence of constant practices, laboratory, lectures quickly pumps in the "pros". The presence of a good teacher who not only teaches, but also works in C ++, from whom you can ask for information of interest at any time, adds one more point to the piggy bank of "pluses". In addition, by studying game development, I will understand C ++ even better and get some benefits at the university. What can you advise in this situation? Learn two languages at once? (It will take a lot of time, since there is not so much free time and spread over several languages, given that this is the first programming experience, perhaps not the best option) Or choose one? Is it possible to create small games for android/PC in C++? How difficult and costly is it compared to C#? Does it make sense? Godot?
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the university studies C ++ and this makes me doubt the choice of Unity
studying game development, I will understand C ++ even better and get some benefits at the university
What can you advise in this situation?
Is it possible to create small games for android/PC in C++?
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