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What should it be like at a mobile game development conference?
What conference/seminars would you like to attend, what would you like to learn from such events?
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To a conference where they would be taught to work on a project, and not to bear it for years + so that there are invited speakers on team building + so that designers, artists, musicians, UX \ UI designers can be promoted (who will work together for adequate money, and not for unrealistic megabucks).
Still, there would be separate reports for the younger generation. About that development, it's interesting. Some circle of mentors, professionals in their field. At least so that later some test tasks were given remotely. A full-fledged community, without any "cuts"
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