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What's wrong with UV unwrapping in Substance Painter?
made a UV unwrap in blender, everything looks good, but when importing into a substance (auto unwrap is turned off in the substance settings), a cube unwrap appears on the "Metal" material, although there are no cubes in the scene, and the unwrap is done...
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Perhaps you have some hidden element in your scene.
Try to select only the necessary elements during export and check the selection only checkbox.
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