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What is this javascript magic?
Dear, who can explain what is happening here?
function hash(r, e) {
var t = "23aagaAGGGGA245" + e + r + "ASDFsdgmjn8574zT";
return secr(t);
}
!function (r, e) {
// ... очень много сжатого кода
var t = "undefined" != typeof module;
var n = "undefined",
o = "0123456789abcdef".split(""),
a = [-2147483648, 8388608, 32768, 128],
c = [24, 16, 8, 0],
i = [1116352408, 1899447441, 3049323471, 3921009573, 961987163, 1508970993, 2453635748, 2870763221, 3624381080, 310598401, 607225278, 1426881987, 1925078388, 2162078206, 2614888103, 3248222580, 3835390401, 4022224774, 264347078, 604807628, 770255983, 1249150122, 1555081692, 1996064986, 2554220882, 2821834349, 2952996808, 3210313671, 3336571891, 3584528711, 113926993, 338241895, 666307205, 773529912, 1294757372, 1396182291, 1695183700, 1986661051, 2177026350, 2456956037, 2730485921, 2820302411, 3259730800, 3345764771, 3516065817, 3600352804, 4094571909, 275423344, 430227734, 506948616, 659060556, 883997877, 958139571, 1322822218, 1537002063, 1747873779, 1955562222, 2024104815, 2227730452, 2361852424, 2428436474, 2756734187, 3204031479, 3329325298],
s = [];
var u = function(r) {
return h(r, !0)
},
h = function(r, e) {
var t, n, u, h, f, _, l, A, v, y, d, R, p, m, x, L, g, z, S, b, k, E, T = !0,
V = !1,
Y = 0,
q = 0,
w = 0,
U = r.length;
e ? (t = 3238371032, n = 914150663, u = 812702999, h = 4144912697, f = 4290775857, _ = 1750603025, l = 1694076839, A = 3204075428) : (t = 1779033703, n = 3144134277, u = 1013904242, h = 2773480762, f = 1359893119, _ = 2600822924, l = 528734635, A = 1541459225), v = 0;
do {
if (s[0] = v, s[16] = s[1] = s[2] = s[3] = s[4] = s[5] = s[6] = s[7] = s[8] = s[9] = s[10] = s[11] = s[12] = s[13] = s[14] = s[15] = 0, r.__ARRAY__)
for (d = q; U > Y && 64 > d; ++Y) s[d >> 2] |= r[Y] << c[3 & d++];
else
for (d = q; U > Y && 64 > d; ++Y) y = r.charCodeAt(Y), 128 > y ? s[d >> 2] |= y << c[3 & d++] : 2048 > y ? (s[d >> 2] |= (192 | y >> 6) << c[3 & d++], s[d >> 2] |= (128 | 63 & y) << c[3 & d++]) : 55296 > y || y >= 57344 ? (s[d >> 2] |= (224 | y >> 12) << c[3 & d++], s[d >> 2] |= (128 | y >> 6 & 63) << c[3 & d++], s[d >> 2] |= (128 | 63 & y) << c[3 & d++]) : (y = 65536 + ((1023 & y) << 10 | 1023 & r.charCodeAt(++Y)), s[d >> 2] |= (240 | y >> 18) << c[3 & d++], s[d >> 2] |= (128 | y >> 12 & 63) << c[3 & d++], s[d >> 2] |= (128 | y >> 6 & 63) << c[3 & d++], s[d >> 2] |= (128 | 63 & y) << c[3 & d++]);
w += d - q, q = d - 64, Y == U && (s[d >> 2] |= a[3 & d], ++Y), v = s[16], Y > U && 56 > d && (s[15] = w << 3, V = !0);
var B = t,
C = n,
J = u,
M = h,
N = f,
X = _,
D = l,
G = A;
for (R = 16; 64 > R; ++R) L = s[R - 15], p = (L >>> 7 | L << 25) ^ (L >>> 18 | L << 14) ^ L >>> 3, L = s[R - 2], m = (L >>> 17 | L << 15) ^ (L >>> 19 | L << 13) ^ L >>> 10, s[R] = s[R - 16] + p + s[R - 7] + m << 0;
for (E = C & J, R = 0; 64 > R; R += 4) T ? (e ? (S = 300032, L = s[0] - 1413257819, G = L - 150054599 << 0, M = L + 24177077 << 0) : (S = 704751109, L = s[0] - 210244248, G = L - 1521486534 << 0, M = L + 143694565 << 0), T = !1) : (p = (B >>> 2 | B << 30) ^ (B >>> 13 | B << 19) ^ (B >>> 22 | B << 10), m = (N >>> 6 | N << 26) ^ (N >>> 11 | N << 21) ^ (N >>> 25 | N << 7), S = B & C, x = S ^ B & J ^ E, z = N & X ^ ~N & D, L = G + m + z + i[R] + s[R], g = p + x, G = M + L << 0, M = L + g << 0), p = (M >>> 2 | M << 30) ^ (M >>> 13 | M << 19) ^ (M >>> 22 | M << 10), m = (G >>> 6 | G << 26) ^ (G >>> 11 | G << 21) ^ (G >>> 25 | G << 7), b = M & B, x = b ^ M & C ^ S, z = G & N ^ ~G & X, L = D + m + z + i[R + 1] + s[R + 1], g = p + x, D = J + L << 0, J = L + g << 0, p = (J >>> 2 | J << 30) ^ (J >>> 13 | J << 19) ^ (J >>> 22 | J << 10), m = (D >>> 6 | D << 26) ^ (D >>> 11 | D << 21) ^ (D >>> 25 | D << 7), k = J & M, x = k ^ J & B ^ b, z = D & G ^ ~D & N, L = X + m + z + i[R + 2] + s[R + 2], g = p + x, X = C + L << 0, C = L + g << 0, p = (C >>> 2 | C << 30) ^ (C >>> 13 | C << 19) ^ (C >>> 22 | C << 10), m = (X >>> 6 | X << 26) ^ (X >>> 11 | X << 21) ^ (X >>> 25 | X << 7), E = C & J, x = E ^ C & M ^ k, z = X & D ^ ~X & G, L = N + m + z + i[R + 3] + s[R + 3], g = p + x, N = B + L << 0, B = L + g << 0;
t = t + B << 0, n = n + C << 0, u = u + J << 0, h = h + M << 0, f = f + N << 0, _ = _ + X << 0, l = l + D << 0, A = A + G << 0
} while (!V);
var H = o[t >> 28 & 15] + o[t >> 24 & 15] + o[t >> 20 & 15] + o[t >> 16 & 15] + o[t >> 12 & 15] + o[t >> 8 & 15] + o[t >> 4 & 15] + o[15 & t] + o[n >> 28 & 15] + o[n >> 24 & 15] + o[n >> 20 & 15] + o[n >> 16 & 15] + o[n >> 12 & 15] + o[n >> 8 & 15] + o[n >> 4 & 15] + o[15 & n] + o[u >> 28 & 15] + o[u >> 24 & 15] + o[u >> 20 & 15] + o[u >> 16 & 15] + o[u >> 12 & 15] + o[u >> 8 & 15] + o[u >> 4 & 15] + o[15 & u] + o[h >> 28 & 15] + o[h >> 24 & 15] + o[h >> 20 & 15] + o[h >> 16 & 15] + o[h >> 12 & 15] + o[h >> 8 & 15] + o[h >> 4 & 15] + o[15 & h] + o[f >> 28 & 15] + o[f >> 24 & 15] + o[f >> 20 & 15] + o[f >> 16 & 15] + o[f >> 12 & 15] + o[f >> 8 & 15] + o[f >> 4 & 15] + o[15 & f] + o[_ >> 28 & 15] + o[_ >> 24 & 15] + o[_ >> 20 & 15] + o[_ >> 16 & 15] + o[_ >> 12 & 15] + o[_ >> 8 & 15] + o[_ >> 4 & 15] + o[15 & _] + o[l >> 28 & 15] + o[l >> 24 & 15] + o[l >> 20 & 15] + o[l >> 16 & 15] + o[l >> 12 & 15] + o[l >> 8 & 15] + o[l >> 4 & 15] + o[15 & l];
return e || (H += o[A >> 28 & 15] + o[A >> 24 & 15] + o[A >> 20 & 15] + o[A >> 16 & 15] + o[A >> 12 & 15] + o[A >> 8 & 15] + o[A >> 4 & 15] + o[15 & A])
};
r && (r.secr = h, r.sha224 = u)
}(this);
Answer the question
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Very simple
1. !function
- shorthand for self-invoking functions
2. !function(){}(this);
- this refers to the global object, in our case it is window
3. At the end of this function, a reference to secr is created, like this r.secr = h
. r
- this window
, i.e. this is where function window.secr
4 was created. Now we can safely call secr(t)
. This is the same as calling window.secr(t)
. In step 3, this function was created.
Those. h
- this is your functionsecr
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