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What is the code that, when the button is pressed, the GameObject moved to the right (Unity 3D)?
Tell me the code that, when the button is pressed, the GameObject moved to the right? If anything, Unity 3D. The game I have is a cyclist simulator, and on the level there is a road in 3 rows, and in order for him to move from one row to another, he supposedly turned. The GameObject has code for perpetual motion forward. Well, there are obstacles. I will be grateful.
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