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What is more relevant at the moment: Qt or JavaFx?
I have been working with Qt for several years now and have heard quite a lot about JavaFx. Even tried to work with him a little.
Here's what interests me: regarding JavaFx, it is impossible to find at least some news and generally lessons or tutorials (except for things 1-3).
How relevant is this platform and is it worth switching?
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If you can't find any information about JavaFX, then it's probably not used very much.
It seems to me that it is better to stay with Qt after all.
Lord, when I remember sex with gcc in 4 kuts ... I don’t remember how I overcame the problem with sound, but something like that ...
Over the past six months, I personally have two Javafx projects. The community has woken up and is actively working.
With Java 14, a compiler is available that builds naive applications. Very comfortable.
Gluon - well done, today they released a Javafx game for RaspberryPi.
Naive builds are successfully assembled for all desktop platforms and Android (there is a nuance with Windows 10, but that's it).
Watches and wearable electronics - I don’t know, I haven’t tried it.
Now the Web platform has been finished off to a normal working version.
Still in work ios.
In general, I am satisfied with the work of Javafx.
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