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What is meant by "experience with multithreading" in C#?
Often in job descriptions I meet the requirement "experience with multithreading" or something like that. What is most often meant by this experience? Understanding blocking mechanisms? Or creating threads/tasks and working with them? Or maybe something else?
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- Use of streams.
- Using tasks and features of working with them.
- Synchronization of access to data.
- for UI applications, features of access to controls from threads.
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