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What game development books should you read?
Hey! I've been learning how to make games for some time now, learning Unity and C#. I study in all sorts of courses, according to tutorials on the unity website, and everything seems to be cool, but I feel that I lack the structure of new knowledge. So, the question is:
Recommend books on game development! In general, everything :D At my main job, I have a whole lot of time for books. Only that in Russian it was possible to download-buy.
upd: guys, I don’t mean technical books, because there are a lot of materials in this regard, but rather books about game development, they say, what to pay attention to, about all sorts of game mechanics, game design and all that.
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"Computer games - how it's done" - interviews with "fathers" about different aspects of game development. The book is old, but still relevant, contains a huge number of references to real experience.
https://www.ozon.ru/context/detail/id/111274/
gameprogrammingpatterns.com
Sorry, it's not in Russian, but without English you won't get far in IT anyway.
"Higher Algebra and the Beginning of Analysis"
“Mathematics already then needs to be taught, that it
puts the mind in order”
M.V. Lomonosov
lack of structured knowledge
I study in all sorts of courses, according to tutorials on the unity website
Here is a selection of books on gamedev in Russian - https://progerlib.ru/gamedev-books
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