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What documents do game developers have?
Recently, the thought came to mind, what documents are needed or created in the process of creating a game? Let's say I'm working on a commercial project and I have a customer and he has a publisher. What documents are needed besides the disdoc? Including financial documents (I don't know what they are called)
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feasibility study, system requirements, user manual; if sources are provided, then a brief introduction to the code and tests.
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